EightLittleBears
EightLittleBears
  • Видео 30
  • Просмотров 864 350
AI tries to walk... Learns something else.
Visit brilliant.org/EightLittleBears to try Brilliant for free for a full 30 days. You’ll also get 20% off an annual premium subscription.
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Thanks to: www.youtube.com/@UCo2oxAhv2_TmCmk6leWdVHg for the great content on ml-agents!
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Artificial intelligence! simulation! Panda! AI learns to walk!
Просмотров: 2 798

Видео

AI Bears Compete to Survive! Deep Learning Neural Network Experiment.
Просмотров 2,4 тыс.Месяц назад
Visit brilliant.org/EightLittleBears to try Brilliant for free for a full 30 days. You’ll also get 20% off an annual premium subscription. Links Patreon: www.patreon.com/EightLittleBears RUclips Membership: www.youtube.com/@EightLittleBears/membership Merch: store.eightlittlebears.com/ Music Music Undercover Vampire Policeman by Chris Zabriskie is licensed under a Creative Commons Attribution 4...
Simulating the Evolution of Courage, Fear, and Intimidation
Просмотров 24 тыс.4 месяца назад
visit brilliant.org/EightLittleBears/ to try everything Brilliant has to offer-free-for a full 30 days. The first 200 of you will get 20% off Brilliant's annual premium subscription. Patreon: www.patreon.com/EightLittleBears RUclips Membership: www.youtube.com/@EightLittleBears/membership Merch: store.eightlittlebears.com/ Credit for Photos at the 13:36 and 13:37 - @miniminuteman773 Evolution s...
Simulating Evolution: Extreme Temperatures
Просмотров 61 тыс.6 месяцев назад
visit brilliant.org/EightLittleBears/ to try everything Brilliant has to offer-free-for a full 30 days. The first 200 of you will get 20% off Brilliant's annual premium subscription. Patreon: www.patreon.com/EightLittleBears RUclips Membership: www.youtube.com/@EightLittleBears/membership Merch: store.eightlittlebears.com/ Music by: - Nullhertz from Pixabay - pixabay.com/users/nullhertz-2981140...
They said make the simulation bigger...so I did!
Просмотров 72 тыс.7 месяцев назад
visit brilliant.org/EightLittleBears/ to try everything Brilliant has to offer-free-for a full 30 days. The first 200 of you will get 20% off Brilliant's annual premium subscription. Patreon: www.patreon.com/EightLittleBears RUclips Membership: www.youtube.com/@EightLittleBears/membership Evolution simulator! Simulating natural selection! Artificial Life Simulation!
I Simulated Natural Selection… Ask Me Anything!! 10k Q&A.
Просмотров 4,9 тыс.9 месяцев назад
To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/EightLittleBears/. The first 200 of you will get 20% off Brilliant's annual premium subscription. Thanks so much to every one of you for your support, and in all your insightful comments and questions! Another step in the journey towards making a simulator game which allows us to watch natural selection in act...
Simulating Natural Selection - Living Biomes!
Просмотров 72 тыс.10 месяцев назад
Simulating Natural Selection - Living Biomes!
Simulating Predation, Stealth, and Perception
Просмотров 50 тыс.11 месяцев назад
Simulating Predation, Stealth, and Perception
Simulating Natural Selection - Tiger Island.
Просмотров 36 тыс.Год назад
Simulating Natural Selection - Tiger Island.
I Simulated Evolution: Something Happened…
Просмотров 495 тыс.Год назад
I Simulated Evolution: Something Happened…

Комментарии

  •  День назад

    Love this

  • @grothdrakk-slayer725
    @grothdrakk-slayer725 2 дня назад

    Too big brained for me. Piggie!

  • @grothdrakk-slayer725
    @grothdrakk-slayer725 2 дня назад

    I preferred the previous video with commentary, but this is also cool. Commenting for the algorithm to be honest.

  • @grothdrakk-slayer725
    @grothdrakk-slayer725 2 дня назад

    I was wondering why there was few carnivores until you mentioned size. It is always beneficial to be a big herbivore, just look at Elephants, or the Sauropods Also, I just found this, me likey

  • @archniki_
    @archniki_ 4 дня назад

    I hope you're doing new episodes Or trying recreate first ones

  • @arbrilliant191
    @arbrilliant191 14 дней назад

    this has to be a game

  • @ryanmapping7944
    @ryanmapping7944 16 дней назад

    It broke the game😂

  • @depressedcow8379
    @depressedcow8379 18 дней назад

    What's the soundtrack used for stage 4 called?

  • @__-rz1jx
    @__-rz1jx 19 дней назад

    i think maybe having your territory moved is advantageous in some scenarios

  • @__-rz1jx
    @__-rz1jx 19 дней назад

    i think the speedier predators came from the higher amount of yellow area

  • @RyanHossain
    @RyanHossain 21 день назад

    yes, if the simulation continues, the species would enter an oscillating pattern, where there are die-offs and resurgences, till they can find a cyclical balance.

  • @tuures.5167
    @tuures.5167 25 дней назад

    Ah, yes, the new bear-themed horror concept: Pentakill at Polar Bear's

  • @user-rs7gb5rx7u
    @user-rs7gb5rx7u Месяц назад

    You should add another stat called intelligence and basically the higher the stat the better choices they make, if to fight another one for food or teaming to jump another animal.

  • @4c6f
    @4c6f Месяц назад

    feels wrong that rainforests have low precipitation

    • @EightLittleBears
      @EightLittleBears Месяц назад

      Might be that the colours are too close together, but rainforests are at the top left (highest precipitation). The two lower green segments are deciduous forests and taiga.

    • @4c6f
      @4c6f Месяц назад

      ​@@EightLittleBears I think you mixed your y and x axes in your graph. y axis should precipitation and x axis should be temperature but from right to left.

    • @EightLittleBears
      @EightLittleBears Месяц назад

      @@4c6f oh yeah.. messed that up in multiple ways 😅

  • @archniki_
    @archniki_ Месяц назад

    i think you forgot to make video where you move from grid based sims to these xD. also the one doesnt have tile features etc

    • @EightLittleBears
      @EightLittleBears Месяц назад

      Ha sorry - these are side projects. I am still mainly working on the big sim, but the recent changes haven’t had much video-worthy content so thought I’d stick these online too 😀

  • @archniki_
    @archniki_ Месяц назад

    i think it is kinda mistake to not set reward for staying alive IF there is moving danger on map. it could at least try dodge as well . instead you got crazy bombsquad that just run towards target in hopes to get a lucky run for 'Closeness' to the target

  • @TedToal_TedToal
    @TedToal_TedToal Месяц назад

    I don't remember you talking about sexual reproduction, but you mention finding a mate here so clearly you are doing sexual reproduction in the simulation. So I'm wondering how you "recombine" the parameters of each of the parents to produce the children? I'm also wondering about how you select mates, is it similarity of parameters? I also don't remember if you talked about populations degrading the environment? I'm wondering if you generate the image of the map for each generation? It seems like you could save a lot of processing time by skipping that except when you actually want to see it. I'm imagining that clustering algorithms would find a lot of use with what you're doing. You might want to do clustering on the entire population to find out how many different species there are. You clearly are doing something like that already and I'm wondering exactly how you decide whether something is the same species or a different species? But I can see clustering being used more extensively than that. For example, you could cluster species by environment to see if there are certain kinds of species that inhabit certain environments, and other kinds that inhabit other environments. Maybe you already do this. I think the videos don't show nearly the depth of what you actually have going on. Principal component analysis might allow you to discover relationships that are not obvious.

  • @TedToal_TedToal
    @TedToal_TedToal Месяц назад

    I can't figure out what you're using the word "build" to mean. Perhaps species?

  • @TotemStorms
    @TotemStorms Месяц назад

    I'm hoping that this video was a lot more heavily edited for how many runs it covers than it claims. It feels like the panda makes it across once and then the whole thing gets taken to the next level, rather than being left at that level to improve, so there are still runs at the 380K mark where the run appears to end because the panda fell flat on its face right at the start. Also, the way that the panda just walks into things rather than trying to go around them suggests that it isn't capable of telling the difference between safe and dangerous obstacles. It's a good concept, and I'd love to try it myself (I've been meaning to try some evolution programming for a while); I just feel that this tried moving too fast (trying to get it to pathfind before it could walk properly) and in the wrong direction (trying to get it to pathfind at all when it didn't appear to have the sensors or recognition ability to learn about obstacles). Maybe add more explanation about what it can actually sense and recognise for context.

  • @TedToal_TedToal
    @TedToal_TedToal Месяц назад

    Great info. I'm struck with the fact that you don't actually have a genome associated with creatures. Instead, they mutate by direct mutation of their phenotypes. It avoids the problem of how do you map between a genotype and a phenotype. And yet one of the most interesting things about life is that it does that and that the space of mapping between the two is so big that pretty much anything can be done. Evolution can solve practically any problem.

  • @TedToal_TedToal
    @TedToal_TedToal Месяц назад

    I love your simulations! I'm hoping they will. "stimulate" me to do my own simulations. I can't help thinking about the complexity of all the relationships and how it's kind of arbitrary what you choose to introduce in the way of complexity. And the real world has an infinite amount of complexity to it, even to the part of the real world that doesn't include any organisms. I keep thinking that it's important to find questions that need answering to explore with the simulation. But when questions depend on lots of complex variables that could be set up in innumerable ways, it's questionable whether a simulation can be helpful. Somehow, it seems like it ought to be possible to go back to some sort of "first principles" when setting up the simulation, striving to make the results of the simulation be as generalizable as possible, regardless of what the actual specifics of the environment and its complexities might be. Maybe at some point an idea that's actually useful will occur to me and I'll be able to give you a suggestion you might be able to do something with.

  • @TedToal_TedToal
    @TedToal_TedToal Месяц назад

    I'd like to see an attempt to explain results mathematically. Can you find equations describing aspects of the simulation, that have stable points that correspond to stable states of the population? When you build in more stealth if the creature eats more plants, or vice versa with animal eaters, it seems to me you were building in rules that you actually want to see evolve. It will be interesting to come up with specific questions and then see if a simulation and a course wanting mathematical model can answer them. I've been accumulating ideas about this for a long time but just haven't got around to trying to sort through them and try to put together a simulation to address an interesting one. Regarding sudden mass extinctions, it would be interesting to study each one and find out the cause of it, which is one thing you can do from a simulation, to see if you can come up with any factors that seem to often lead to mass extinctions.

  • @kamoamo1730
    @kamoamo1730 Месяц назад

    FINALLYYYY

  • @TedToal_TedToal
    @TedToal_TedToal Месяц назад

    Great video, great simulation! If I understood it right, you have a set of fixed traits that can be present in greater or lesser amount which changes with mutations. I know that one important facet of organism phenotypes is that immune systems and protection against prey are extremely important. They evolve the most rapidly of any of the traits of any organism. And I don't think you had a trait or traits that represented the ability to defend against predation. I'm sure you're gonna be adding that and I'll be watching your subsequent videos.

  • @nathantron
    @nathantron Месяц назад

    Something I think you should have in your model is gyro for the different limbs. So it learns posture and or the ability to crawl properly. Unless you have that.. Then I'm not sure, but it feels like it must be missing something else in its input parameters. [edit] are you passing the distance to the danger objects as an input? Like it senses getting closer to a danger object vs a wall or even open space? I'd love to see how you work through what the inputs and outputs should be.